The Fading Memory is the quietest game we've ever built, which makes it the hardest to playtest. Dread doesn't show up in a metrics dashboard — you have to watch someone's shoulders.
This week the first small group stepped into the station. We're not looking for bugs yet. We're looking for the moments people lean forward, and the moments they reach for their phone.
If you want in on the next wave, sign-ups are open. Expect rough edges, a lot of dark rooms, and a short survey afterwards that matters more than you'd think.